Archive for the ‘Marshaling’ Category.

Serialization vs. Marshaling

Are you somewhat confused between Serialization and Marshaling? This writing would break this confusion up, it would give you a basic understanding of the process of Serialization and the process of Marshaling, and how you can get the most out of each.

Marshaling with C# – Chapter 3: Marshaling Compound Types

Marshaling with C# Pocket Reference
Chapter 3: Marshaling Compound Types (structures, unions, etc.)

Marshaling with C# – Chapter 2: Marshaling Simple Types

Marshaling with C# Pocket Reference
Chapter 2: Marshaling Simple Types (primitives, booleans, strings, etc.)

Marshaling with C# – Chapter 1: Introducing Marshaling

Marshaling with C# Pocket Reference
Chapter 1: Introducing Marshaling

Marshaling with C# Pocket Reference

Marshaling with C# Pocket Reference (online version + direct download links)

Learn how to marshal between managed types and unmanaged types.

Marshaling Unions

If this is your first time you hear about unions or you need to know more about them, please refer to our article “A short speech about Unions” first.

You can marshal a union the same way you marshal structures. However, because of the way that unions laid-out into memory, you will need to explicitly set variable positions inside the type.